Version 0.0.7 Update


Version 0.0.7 changes:

New Stuff:

  • New boss (Red Comet)
  • New Enemies (Blocker, Baloom)
  • Controller Support is 95% in (doesn't work with tutorial dialogue yet)
  • Remapable Keybindings
  • Internal Editing UI completely reworked
  • New module types (Chips, Fire Suppression Systems)
  • New abilities ('FSS', 'Air Dodge', 'bullet redirection')
  • get up/recovery animations (some attacks will stagger the player instead of knocking them down)
  • visual effects
  • shoulder rocket launcher model updated
  • Hovering melee attacks
  • New Boot store shopkeeper, "Bootie"
  • Demo cheat (get all items)
  • Boxing Ring
  • new lose condition: "Knockout" or being out of bounds for too long
  • beginnings of a dialogue system (with a bit of tutorial info)

Old Stuff that Changed:

  • Player can now melee without a target, performing a basic combo on the air in front of them
  • Performing a melee attack in the air puts it on cooldown if you don't hit anything
  • tweaks to player movement, melee attacks, bullets, flares, enemy movement, and sound effects
  • Maxotaur's hands fixed
  • block animation changes
  • energy ring changes
  • melee mode now has it's own hover animation
  • flightmode adjustments
  • slight memory optimization
  • enemy spawning adjustments (added patterns, a preview visual effect)
  • (possibly) fixed a bug where the gatling gun gladiator would fall on it's back to shoot at the player above them
  • (possibly) fixed a bug where old playerpref data would cause the camera to be hypersensitive

Files

Cyberdome Penelopenxia Alpha 0.0.7.zip 74 MB
Jul 02, 2022

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