Version 0.0.10 Update


New Stuff:

  • New Boss: Sunco
  • New Mob: CROWD
  • New Stage: City Streets
  • New Ability
    • Self Destruct
    • Kick Control (changes gunmode moveset)
    • Dynamode (still experimental)
  • New modules
  • Lasting player damage (fixed with 'maintenance')
  • More story cutscenes
  • Basic Internals editing tutorial
  • Buyable Loadouts (for people who don't wanna mess with internals editing that much) 
  • Offscreen enemy radar
  • New startup menu
  • New loadout confirmation window with part summary


Old Stuff that's changed:

  • Rewards for higher tier matches increased
  • Enemy changes 
    • Melee enemies will dogpile the player less
    • Melee enemies spawn in greater number
    • Moved various enemies to different tiers
    • Enemies flash on hit
  • Progression changes
    • Shop reopened!
    • Enemies, blueprints, loadouts and body parts are now unlocked with credits
    • Tiers are unlocked by completing their requirements
  • Rockets reworked
    • Damage reduced (10 > 4)
    • Rockets now fire as soon as a target is acquired by default
    • Ammo per module increased (18 > 30)
    • knockback removed for bosses
  • Overclock is now triggered by aiming (right click in gunmode)
  • Jumping now maintains momentum from a variety of sources (flying, hover, etc)
  • Player melee attack improvements
    • some moves sped up
    • hover attacks changed to normal aerials
    • flight mode attacks added
  • Map changes
    • Electric Fence on boxing ring now zaps enemies hit into it
    • CROWDS in the stands on most stages
    • Ring Races can now reward reload/rocket charges
  • Various Boss Adjustments
    • Cobalt
  • lock-on camera improvements
  • Targeting System improvements
  • Some modules renamed/changed
  • 'Scrap' replaced with 'pMemory'


MANY assorted bugfixes

MANY assorted UI updates

Files

Cyberdome Penelopenxia Alpha 0.0.10.zip 115 MB
Mar 03, 2024

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